Game Designer & UX/UI Designer
Hi! I’m Santiago
Hi, I’m Santiago Franco, a Game & UX/UI Designer. What I enjoy most about making games is the mix of creativity and problem-solving that brings a team together to craft something unique. My goal is to create experiences that leave a lasting impression on players, long after they’ve finished the game.
Portfolio
Product UX/UI Design
Portfolio
Game Design
Featured Projects
Stormlight
Role
Combat Designer & UI/UX
About
A third person action-adventure combat experience loosely based on environments and characters from The Stormlight Archive by Brandon Sanderson and inspired by games like Blood Spear, God of War, Dark Souls, and Star Wars Jedi: Fallen Order.
Growth Spurt
Role
Programmer, Cinematics & Level Dressing
About
This project was created for the GMTK Annual Game Jam in August 2024. The theme was ‘Built to Scale’, and we had just four days to complete the game.
What I Love To Do
Game Design
I specialize in designing captivating core loops that keep players fully engaged and immersed throughout their gameplay experience
UX/UI Design
With 5 years of experience in this field, I specialize in crafting intuitive UIs that enhance player experience without being intrusive and managing and refining gameplay to ensure players enjoy the best the game offers.
Level Design
What is a game mechanic without a level that lets the player enjoy the full potential of it. I enjoy creating levels that engage with the player and push their knowledge of how the game works
Contact
Don’t hesitate to reach out if you are interested in working together, let’s make it happen!
Living in
Montréal, Canada
sfb199762@gmail.com